UMaterialInterface::GetPhysicalMaterialFromMap

Return a pointer to the physical material from mask map at given index.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Syntax

virtual UPhysicalMaterial * GetPhysicalMaterialFromMap
(
    int32 Index
) const

Remarks

Return a pointer to the physical material from mask map at given index.

Returns

The physical material.

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