UMaterialInterface::IsTextureReferencedByProperty

Checks to see if the given property references the texture

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

bool IsTextureReferencedByProperty
(
    EMaterialProperty InProperty,
    const UTexture * InTexture
)

Remarks

Checks to see if the given property references the texture

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