UMaterialInterface::SetTextureStreamingData

Set new texture streaming data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp

Syntax

void SetTextureStreamingData
(
    const TArray< FMaterialTextureInfo > & InTextureStreamingData
)

Remarks

Set new texture streaming data.

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