AMatineeActor::UpdateStreamingForCameraCuts

Update the streaming system with the camera locations for the upcoming camera cuts, so that it can start streaming in textures for those locations now.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h

Include

#include "Matinee/MatineeActor.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

void UpdateStreamingForCameraCuts
(
    float CurrentTime,
    bool bPreview
)

Remarks

Update the streaming system with the camera locations for the upcoming camera cuts, so that it can start streaming in textures for those locations now.

Parameters

Parameter

Description

CurrentTime

Current time within the matinee, in seconds

bPreview

If we are previewing sequence (ie. viewing in editor without gameplay running)

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