Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h |
Include |
#include "Matinee/InterpGroup.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Interpolation.cpp |
void UpdateAnimWeights
(
float NewPosition,
class UInterpGroupInst * GrInst,
bool bPreview,
bool bJump
)
Iterate over AnimControl tracks in this Group, build the anim blend info structures, and pass to the AActor via (Preview)SetAnimWeights.