UInterpGroup::UpdateAnimWeights

Iterate over AnimControl tracks in this Group, build the anim blend info structures, and pass to the [AActor](API\Runtime\Engine\GameFramework\AActor) via (Preview)SetAnimWeights.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h

Include

#include "Matinee/InterpGroup.h"

Source

/Engine/Source/Runtime/Engine/Private/Interpolation.cpp

Syntax

void UpdateAnimWeights
(
    float NewPosition,
    class UInterpGroupInst * GrInst,
    bool bPreview,
    bool bJump
)

Remarks

Iterate over AnimControl tracks in this Group, build the anim blend info structures, and pass to the AActor via (Preview)SetAnimWeights.

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