Matinee

Windows
MacOS
Linux

Classes

Name

Description

Public class

AMatineeActor

Public class

AMatineeActorCameraAnim

Actor used to control temporary matinees for camera anims that only exist in the editor

Public struct

FAnimControlTrackKey

Structure used for holding information for one animation played on the Anim Control track.

Public struct

FBoolTrackKey

Information for one event in the track.

Public struct

FCameraCutInfo

Helper struct for storing the camera world-position for each camera cut in the cinematic.

Public struct

FCameraPreviewInfo

Group for controlling properties of a 'CameraAnim' in the game.

Public struct

FDirectorTrackCut

A track type used for binding the view of a Player (attached to this tracks group) to the actor of a different group.Information for one cut in this track.

Public struct

FEventTrackKey

A track containing discrete events that are triggered as its played back.

Public struct

FInterpEdSelKey

A group, associated with a particular AActor or set of Actors, which contains a set of InterpTracks for interpolating properties of the AActor over time.

Public struct

FInterpGroupActorInfo

A group and all the actors controlled by the group

Public struct

FInterpLookupPoint

Array of group names to retrieve position and rotation data from instead of using the data stored in the keyframe.

Public struct

FInterpLookupTrack

Public class

FOnMatineeEvent

Signature of function to handle a matinee event track key

Public struct

FParticleReplayTrackKey

This track implements support for creating and playing back captured particle system dataData for a single key in this track

Public struct

FSoundTrackKey

A track that plays sounds on the groups Actor.Information for one sound in the track.

Public struct

FSubTrackGroup

A small structure holding data for grouping subtracks. (For UI drawing purposes)

Public struct

FSupportedSubTrackInfo

Helper struct for creating sub tracks supported by this track

Public struct

FToggleTrackKey

Information for one toggle in the track.

Public struct

FVisibilityTrackKey

Information for one toggle in the track.

Public class

IMatineeAnimInterface

Public class

IMatineeInterface

Public class

UInterpData

Interpolation data, containing keyframe tracks, event tracks etc.

Public class

UInterpFilter

InterpFilter: Filter class for filtering matinee groups. By default no groups are filtered.

Public class

UInterpFilter_Classes

InterpFilter_Classes: Filter class for filtering matinee groups.

Public class

UInterpFilter_Custom

InterpFilter_Custom: Filter class for filtering matinee groups.

Public class

UInterpGroup

Public class

UInterpGroupCamera

Public class

UInterpGroupDirector

Public class

UInterpGroupInst

Public class

UInterpGroupInstCamera

Public class

UInterpGroupInstDirector

Public class

UInterpTrack

Public class

UInterpTrackAnimControl

Public class

UInterpTrackAudioMaster

Public class

UInterpTrackBoolProp

Public class

UInterpTrackColorProp

Public class

UInterpTrackColorScale

Public class

UInterpTrackDirector

Public class

UInterpTrackEvent

Public class

UInterpTrackFade

Public class

UInterpTrackFloatAnimBPParam

Public class

UInterpTrackFloatBase

Public class

UInterpTrackFloatMaterialParam

Public class

UInterpTrackFloatParticleParam

Public class

UInterpTrackFloatProp

Public class

UInterpTrackInst

Public class

UInterpTrackInstAnimControl

Public class

UInterpTrackInstAudioMaster

Public class

UInterpTrackInstBoolProp

Public class

UInterpTrackInstColorProp

Public class

UInterpTrackInstColorScale

Public class

UInterpTrackInstDirector

Public class

UInterpTrackInstEvent

Public class

UInterpTrackInstFade

Public class

UInterpTrackInstFloatAnimBPParam

Public class

UInterpTrackInstFloatMaterialParam

Public class

UInterpTrackInstFloatParticleParam

Public class

UInterpTrackInstFloatProp

Public class

UInterpTrackInstLinearColorProp

Public class

UInterpTrackInstMove

Public class

UInterpTrackInstParticleReplay

Public class

UInterpTrackInstProperty

Public class

UInterpTrackInstSlomo

Public class

UInterpTrackInstSound

Public class

UInterpTrackInstToggle

Public class

UInterpTrackInstVectorMaterialParam

Public class

UInterpTrackInstVectorProp

Public class

UInterpTrackInstVisibility

Public class

UInterpTrackLinearColorBase

Public class

UInterpTrackLinearColorProp

Public class

UInterpTrackMove

Track containing data for moving an actor around over time.

Public class

UInterpTrackMoveAxis

Public class

UInterpTrackParticleReplay

Public class

UInterpTrackSlomo

Public class

UInterpTrackSound

Public class

UInterpTrackToggle

Public class

UInterpTrackVectorBase

Public class

UInterpTrackVectorMaterialParam

Public class

UInterpTrackVectorProp

Public class

UInterpTrackVisibility

Public class

UMatineeAnimInterface

This interface deals with Matinee Track for Anim Control

Public class

UMatineeInterface

This interface implements Matinee related functions

Enums

Name

Description

Public enum

EInterpMoveAxis

Subtrack for UInterpTrackMove Transforms an interp actor on one axisList of axies this track can use

Public enum

EInterpTrackMoveRotMode

Public enum

ETrackActiveCondition

Required condition for this track to be enabled

Public enum

ETrackToggleAction

A track containing toggle actions that are triggered as its played back.

Public enum

EVisibilityTrackAction

This track implements support for setting or toggling the visibility of the associated actorVisibility track actions

Public enum

EVisibilityTrackCondition

Required condition for firing this event

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss