NSLOCTEXT

Draw debug rendering from the Dedicated Server during Play In Editor (with Use Dedicated Server checked) in this client viewport

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl

Include

#include "ShowFlagsValues.inl"

Syntax

NSLOCTEXT
(
    "UnrealEd",
    "BoneSF",
    "Bones"
)

Remarks

Draw debug rendering from the Dedicated Server during Play In Editor (with Use Dedicated Server checked) in this client viewport

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