Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"VisualizeSkyAtmosphereSF",
"Sky Atmosphere"
)
Shows a full-screen calibration color post process material defined in renderer config