Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"LightingOnlyOverrideSF",
"Lighting Only"
)
Needed for VMI_ReflectionOverride, Whether to override all materials to be smooth, mirror reflections.