NSLOCTEXT

Allow to see the cluster tree bounds used used to generate the occlusion bounds and in the culling

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl

Include

#include "ShowFlagsValues.inl"

Syntax

NSLOCTEXT
(
    "UnrealEd",
    "HISMOcclusionBoundsSF",
    "HISM/Foliage Occlusion Bounds"
)

Remarks

Allow to see the cluster tree bounds used used to generate the occlusion bounds and in the culling

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