Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl |
Include |
#include "ShowFlagsValues.inl" |
NSLOCTEXT
(
"UnrealEd",
"ShaderComplexitySF",
"Shader Complexity"
)
Needed for VMI_StationaryLightOverlap, render world colored by stationary light overlap