Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h |
Include |
#include "Net/UnrealNetwork.h" |
struct FDoRepLifetimeParams
Struct containing various parameters that can be passed to DOREPLIFETIME_WITH_PARAMS to control how variables are replicated.
Name | Description | ||
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bIsPushBased |
Whether or not this property uses Push Model. See PushModel.h |
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Condition |
Replication Condition. |
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RepNotifyCondition |
RepNotify Condition. |