FNetConnectionPacketAnalytics::Reset

Resets the state of tracking.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/NetAnalyticsTypes.h

Include

#include "Net/NetAnalyticsTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Net/NetAnalyticsTypes.cpp

Syntax

void Reset()

Remarks

Resets the state of tracking.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss