FNetPacketNotify::NakSeq

Explicitly mark Seq as not received and update current InSeq, additional missing sequence numbers will be marked as lost

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h

Include

#include "Net/NetPacketNotify.h"

Syntax

void NakSeq
(
    SequenceNumberT Seq
)

Remarks

Explicitly mark Seq as not received and update current InSeq, additional missing sequence numbers will be marked as lost

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss