Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
Include |
#include "Net/NetworkProfiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp |
void TrackReplicateActor
(
const AActor * Actor,
FReplicationFlags RepFlags,
uint32 Cycles,
UNetConnection * Connection
)
Track actor being replicated.
Parameter |
Description |
---|---|
Actor |
Actor being replicated |