FOnPauseChannelsChangedDelegate
typedef TMulticastDelegate_TwoParams< void, UWorld *, bool > FOnPauseChannelsChangedDelegate
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h
|
Include
|
#include "Net/UnrealNetwork.h"
|
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.