FRepChangedPropertyTracker::SetExternalData

Sets (or resets) the External Data.

Windows
MacOS
Linux

Override Hierarchy

IRepChangedPropertyTracker::SetExternalData()

FRepChangedPropertyTracker::SetExternalData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h

Include

#include "Net/RepLayout.h"

Source

/Engine/Source/Runtime/Engine/Private/RepLayout.cpp

Syntax

virtual void SetExternalData
(
    const uint8 * Src,
    const int32 NumBits
)

Remarks

Sets (or resets) the External Data. External Data is primarily used for Replays, and is used to track additional non-replicated data or state about an object.

Parameters

Parameter

Description

Src

Memory containing the external data.

NumBits

Size of the memory, in bits.

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