Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Net/ReplayPlaylistTracker.h |
Include |
#include "Net/ReplayPlaylistTracker.h" |
struct FReplayPlaylistParams
Set of parameters used with UGameInstance::PlayReplayPlatlist to control how the playlist is started.
Name | Description | ||
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InitialOptions |
Set of options that will be used to play the very first replay. |
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Playlist |
Set of replays to use as the playlist. |
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PreStartNextPlaylistReplayDelegate |
Callback that can be used to update playback options after each individual replay has been played. |