FSendingRepState::BuildConditionMapFromRepFlags

Builds a new ConditionMap given the input RepFlags.

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h

Include

#include "Net/RepLayout.h"

Source

/Engine/Source/Runtime/Engine/Private/RepLayout.cpp

Syntax

static TStaticBitArray< COND_Max > BuildConditionMapFromRepFlags
(
    const FReplicationFlags InFlags
)

Remarks

Builds a new ConditionMap given the input RepFlags. This can be used to determine whether or not a given property should be considered enabled / disabled based on ELifetimeCondition.

TODO: This doesn't have to be part of FRepState.

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