UVOIPTalker::GetVoiceLevel

Get the current level of how loud this player is speaking.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h

Include

#include "Net/VoiceConfig.h"

Source

/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp

Syntax

float GetVoiceLevel()

Remarks

Get the current level of how loud this player is speaking. Will return 0.0 if player is not talking.

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