Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
Include |
#include "Net/VoiceConfig.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp |
float GetVoiceLevel()
Get the current level of how loud this player is speaking. Will return 0.0 if player is not talking.