operator==

Equals, that sequence numbers wrap around so 0 == 0 + SequenceNumberCount

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/Util/SequenceNumber.h

Include

#include "Net/Util/SequenceNumber.h"

Syntax

template<SIZE_T NumBits, typename SequenceType>
bool operator==
(
    const TSequenceNumber< NumBits, SequenceType > & Lhs,
    const TSequenceNumber< NumBits, SequenceType > & Rhs
)

Remarks

Equals,

that sequence numbers wrap around so 0 == 0 + SequenceNumberCount

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