Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimEncoding.h |
Include |
#include "AnimEncoding.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp |
void PadMemoryReader
(
FMemoryReader * MemoryReader,
uint8 *& TrackData,
const int32 Alignment
)
Skips a specified number of bytes in the memory reader to maintain alignment