PadMemoryReader

Skips a specified number of bytes in the memory reader to maintain alignment

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimEncoding.h

Include

#include "AnimEncoding.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp

Syntax

void PadMemoryReader
(
    FMemoryReader * MemoryReader,
    uint8 *& TrackData,
    const int32 Alignment
)

Remarks

Skips a specified number of bytes in the memory reader to maintain alignment

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