AEmitterCameraLensEffectBase::DeactivateLensEffect

Deactivtes the particle system.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h

Include

#include "Particles/EmitterCameraLensEffectBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual void DeactivateLensEffect()

Remarks

Deactivtes the particle system. If bDestroyOnSystemFinish is true, actor will die after particles are all dead.

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