AEmitterCameraLensEffectBase::RegisterCamera

Tell the emitter what camera it is attached to.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h

Include

#include "Particles/EmitterCameraLensEffectBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual void RegisterCamera
(
    APlayerCameraManager * C
)

Remarks

Tell the emitter what camera it is attached to.

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