Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h |
Include |
#include "Particles/ParticleModuleRequired.h" |
void AdjustParticleBaseSizeForUVFlipping
(
FVector & OutSize,
EParticleUVFlipMode FlipMode,
FRandomStream & InRandomStream
)
Flips the sign of a particle's base size based on it's UV flip mode.