BeamModifierType

What to modify.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h

Include

#include "Particles/Beam/ParticleModuleBeamModifier.h"

Syntax

enum BeamModifierType
{
    PEB2MT_Source,
    PEB2MT_Target,
    PEB2MT_MAX,
}

Values

Name

Description

PEB2MT_Source

Modify the source of the beam.

PEB2MT_Target

Modify the target of the beam.

PEB2MT_MAX

Remarks

What to modify.

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