EParticleCollisionResponse::Type

How particles respond to collision events.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h

Include

#include "Particles/Collision/ParticleModuleCollisionGPU.h"

Syntax

namespace EParticleCollisionResponse
{
    enum Type
    {
        Bounce,
        Stop,
        Kill,
    }
}

Values

Name

Description

Bounce

The particle will bounce off of the surface.

Stop

The particle will stop on the surface.

Kill

The particle will be killed.

Remarks

How particles respond to collision events.

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