EParticleScreenAlignment

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h

Include

#include "Particles/ParticleSpriteEmitter.h"

Syntax

enum EParticleScreenAlignment
{
    PSA_FacingCameraPosition,
    PSA_Square,
    PSA_Rectangle,
    PSA_Velocity,
    PSA_AwayFromCenter,
    PSA_TypeSpecific,
    PSA_FacingCameraDistanceBlend,
    PSA_MAX,
}

Values

Name

Description

PSA_FacingCameraPosition

PSA_Square

PSA_Rectangle

PSA_Velocity

PSA_AwayFromCenter

PSA_TypeSpecific

PSA_FacingCameraDistanceBlend

PSA_MAX

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss