EParticleUVFlipMode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h

Include

#include "Particles/ParticleModuleRequired.h"

Syntax

enum EParticleUVFlipMode
{
    None,
    FlipUV,
    FlipUOnly,
    FlipVOnly,
    RandomFlipUV,
    RandomFlipUOnly,
    RandomFlipVOnly,
    RandomFlipUVIndependent,
}

Values

Name

Description

None

Flips UV on all particles.

FlipUV

Flips UV on all particles.

FlipUOnly

Flips U only on all particles.

FlipVOnly

Flips V only on all particles.

RandomFlipUV

Flips UV randomly for each particle on spawn.

RandomFlipUOnly

Flips U only randomly for each particle on spawn.

RandomFlipVOnly

Flips V only randomly for each particle on spawn.

RandomFlipUVIndependent

Flips U and V independently at random for each particle on spawn.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss