UParticleModuleEventReceiverBase::ProcessParticleEvent

Process the event...

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h

Include

#include "Particles/Event/ParticleModuleEventReceiverBase.h"

Syntax

virtual bool ProcessParticleEvent
(
    FParticleEmitterInstance * Owner,
    FParticleEventData & InEvent,
    float DeltaTime
)

Remarks

Process the event...

Returns

bool true if the event was processed; false if not.

Parameters

Parameter

Description

Owner

The FParticleEmitterInstance this module is contained in.

InEvent

The FParticleEventData that occurred.

DeltaTime

The time slice of this frame.

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