FAccumulatedParticlePerfStats::GetRenderThreadStats

Returns the RT stats. Must be called on the Render Thread.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h

Include

#include "Particles/ParticlePerfStatsManager.h"

Syntax

FAccumulatedParticlePerfStats_RT & GetRenderThreadStats()

Remarks

Returns the RT stats. Must be called on the Render Thread.

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