| FParticlePerfStatsListener::OnAddComponent()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h |
Include |
#include "Particles/ParticlePerfStatsManager.h" |
virtual void OnAddComponent
(
const TWeakObjectPtr< UFXSystemComponent > & NewComponent
)
Called when a new component is seen for the first time.