FParticlePerfStatsListener_GatherAll::OnAddWorld

Called when a new world is seen for the first time.

Windows
MacOS
Linux

Override Hierarchy

FParticlePerfStatsListener::OnAddWorld()

FParticlePerfStatsListener_GatherAll::OnAddWorld()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h

Include

#include "Particles/ParticlePerfStatsManager.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticlePerfStats.cpp

Syntax

virtual void OnAddWorld
(
    const TWeakObjectPtr< UWorld > & NewWorld
)

Remarks

Called when a new world is seen for the first time.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss