ComponentToPerfStats

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h

Include

#include "Particles/ParticlePerfStatsManager.h"

Syntax

static TMap< TWeakObjectPtr< UFXSystemComponent >, TUniquePtr< FParticlePerfStats > > ComponentToPerfStats;

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