FSubUVVertexResourceArray::IsStatic

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MacOS
Linux

Override Hierarchy

FResourceArrayInterface::IsStatic()

FSubUVVertexResourceArray::IsStatic()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h

Include

#include "Particles/SubUVAnimation.h"

Syntax

virtual bool IsStatic() const

Returns

true if the resource array is static and shouldn't be modified

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