UParticleModuleKillBox

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MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h

Include

#include "Particles/Kill/ParticleModuleKillBox.h"

Syntax

class UParticleModuleKillBox : public UParticleModuleKillBase

Variables

Name Description

Public variable

uint32: 1

 

bAbsolute

If true, the box coordinates are in world space./

Public variable

uint32: 1

 

bAxisAlignedAndFixedSize

If true, the box will always be axis aligned and non-scalable.

Public variable

uint32: 1

 

bKillInside

If true, particles INSIDE the box will be killed.

Public variable

FRawDistributio...

 

LowerLeftCorner

The lower left corner of the box.

Public variable

FRawDistributio...

 

UpperRightCorner

The upper right corner of the box.

Constructors

Name Description

Public function

UParticleModuleKillBox

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

Render3DPreview

(
    FParticleEmitterInstance* Owne...,
    const FSceneView* View,
    FPrimitiveDrawInterface* PDI
)

Render the modules 3D visualization helper primitive.

Public function Virtual

void

 

Update

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float DeltaTime
)

Called on a particle that is being updated by its emitter.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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