UParticleModuleLocationSkelVertSurface::AutoPopulateInstanceProperties

Helper function used by the editor to auto-populate a placed [AEmitter](API\Runtime\Engine\Particles\AEmitter) with any instance parameters that are utilized.

Windows
MacOS
Linux

Override Hierarchy

UParticleModule::AutoPopulateInstanceProperties()

UParticleModuleLocationSkelVertSurface::AutoPopulateInstanceProperties()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h

Include

#include "Particles/Location/ParticleModuleLocationSkelVertSurface.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp

Syntax

virtual void AutoPopulateInstanceProperties
(
    UParticleSystemComponent * PSysComp
)

Remarks

Helper function used by the editor to auto-populate a placed AEmitter with any instance parameters that are utilized.

Parameters

Parameter

Description

PSysComp

The particle system component to be populated.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss