Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
Include |
#include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
bool VertInfluencedByActiveBone
(
FParticleEmitterInstance * Owner,
FModuleLocationVertSurfaceInstancePayload * InstPayload,
USkeletalMeshComponent * InSkelMeshComponent,
int32 InVertexIndex,
int32 * OutBoneIndex
)
Check to see if the vert is influenced by a bone on our approved list.
bool true if it is influenced by an approved bone, false otherwise.
Parameter |
Description |
---|---|
Owner |
The particle emitter instance that is being setup |
InSkelMeshComponent |
The skeletal mesh component to use as the source |
InVertexIndex |
The vertex index of the vert to check. |
OutBoneIndex |
Optional return of matching bone index |