UParticleModulePivotOffset

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Modules/Location/ParticleModulePivotOffset.h

Include

#include "Particles/Modules/Location/ParticleModulePivotOffset.h"

Syntax

class UParticleModulePivotOffset : public UParticleModuleLocationBase

Variables

Name Description

Public variable

FVector2D

 

PivotOffset

Offset applied in UV space to the particle vertex positions.

Constructors

Name Description

Public function

UParticleModulePivotOffset

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

CompileModule

(
    FParticleEmitterBuildInfo& Emitter...
)

Called once to compile the effects of this module on runtime simulation.

Public function Virtual

bool

 

IsValidForLODLevel

(
    UParticleLODLevel* LODLevel,
    FString& OutErrorString
)

Returns true if the module is valid for the provided LOD level.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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