Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h |
Include |
#include "Particles/Parameter/ParticleModuleParameterDynamic.h" |
struct FEmitterDynamicParameter
Helper structure for displaying the parameter.
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bScaleVelocityByParamValue |
If true, scale the velocity value selected in ValueMethod by the evaluated ParamValue. |
|
uint32: 1 |
bSpawnTimeOnly |
If true, only set the value at spawn time of the particle, otherwise update each frame. |
|
uint32: 1 |
bUseEmitterTime |
If true, use the EmitterTime to retrieve the value, otherwise use Particle RelativeTime. |
|
ParamName |
The parameter name - from the material DynamicParameter expression. READ-ONLY |
|
|
ParamValue |
The distriubtion for the parameter value. |
|
|
TEnumAsByte< en... |
ValueMethod |
Where to get the parameter value from. |
Name | Description | |
---|---|---|
|
FEmitterDynamicParameter() |
|
|
FEmitterDynamicParameter ( |