StartRotation

Initial rotation in ROTATIONS PER SECOND (1 = 360 degrees).

Windows
MacOS
Linux

Syntax

FRawDistributionVector StartRotation

Remarks

Initial rotation in ROTATIONS PER SECOND (1 = 360 degrees). The value is retrieved using the EmitterTime.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss