| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h |
Include |
#include "Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h" |
class UParticleModuleMeshRotationRateOverLife : public UParticleModuleRotationRateBase
Name | Description | ||
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uint32: 1 |
bScaleRotRate |
If true, scale the current rotation rate by the value retrieved. |
|
RotRate |
The rotation rate desired. The value is retrieved using the RelativeTime of the particle. |
Name | Description | |
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UParticleModuleMeshRotationRateOverLife ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
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SetToSensibleDefaults ( |
For Cascade. |
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Spawn ( |
Called on a particle that is freshly spawned by the emitter. |
|
|
TouchesMeshRotation() |
Return true if this module impacts rotation of Mesh emitters |
|
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Update ( |
Called on a particle that is being updated by its emitter. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |