UParticleModuleSpawnBase::GetMaximumBurstCount

Retrieve the maximum number of particles this module could burst.

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MacOS
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Override Hierarchy

UParticleModuleSpawnBase::GetMaximumBurstCount()

UParticleModuleSpawn::GetMaximumBurstCount()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h

Include

#include "Particles/Spawn/ParticleModuleSpawnBase.h"

Syntax

virtual int32 GetMaximumBurstCount()

Remarks

Retrieve the maximum number of particles this module could burst. Used in estimating the number of particles that could be used.

Returns

int32 The maximum burst count

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