MaxFrameDistance

The maximum valid movement for a single frame.

Windows
MacOS
Linux

Syntax

float MaxFrameDistance

Remarks

The maximum valid movement for a single frame. If 0.0, then the check is not performed. Currently, if the distance moved between frames is greater than this then NO particles will be spawned. This is primiarily intended to cover cases where the PSystem is attached to teleporting objects.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss