float DistanceTessellationStepSize
The distance step size for tessellation. Tessellation Points = TruncToInt((Distance Between Spawned Particles) / DistanceTessellationStepSize)). If 0 then there is no distance tessellation.
float DistanceTessellationStepSize
The distance step size for tessellation. Tessellation Points = TruncToInt((Distance Between Spawned Particles) / DistanceTessellationStepSize)). If 0 then there is no distance tessellation.