UParticleEmitter::GetQualityLevelSpawnRateMult

Calculate spawn rate multiplier based on global effects quality level and emitter's quality scale

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h

Include

#include "Particles/ParticleEmitter.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

float GetQualityLevelSpawnRateMult()

Remarks

Calculate spawn rate multiplier based on global effects quality level and emitter's quality scale

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss