UParticleLODLevel::CalculateMaxActiveParticleCount

CalculateMaxActiveParticleCount Determine the maximum active particles that could occur with this emitter.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h

Include

#include "Particles/ParticleLODLevel.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual int32 CalculateMaxActiveParticleCount()

Remarks

CalculateMaxActiveParticleCount Determine the maximum active particles that could occur with this emitter. This is to avoid reallocation during the life of the emitter.

Returns

The maximum active particle count for the LOD level.

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