UParticleModule::SetTransactionFlag

Set the transaction flag on the module and any members which require it

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h

Include

#include "Particles/ParticleModule.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp

Syntax

void SetTransactionFlag()

Remarks

Set the transaction flag on the module and any members which require it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss