UParticleModuleRequired::GetFrameData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h

Include

#include "Particles/ParticleModuleRequired.h"

Syntax

const FVector2D * GetFrameData
(
    int32 FrameIndex
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss