UParticleSystem::CanBeClusterRoot

Called after load to determine if the object can be a cluster root

Windows
MacOS
Linux

Override Hierarchy

UObjectBaseUtility::CanBeClusterRoot()

UParticleSystem::CanBeClusterRoot()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h

Include

#include "Particles/ParticleSystem.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual bool CanBeClusterRoot() const

Remarks

Called after load to determine if the object can be a cluster root

Returns

true if this object can be a cluster root

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